My first impression of the game is that
it is very similar to Vampire (or should I say that Vampire is very
similar to D&D? Probably), which gave me a feel of ease instead
of intimidation against the game mechanics. The whole spell slot /
spell prepared concept was the most hard to grasp, and I am sure I
commited some mistakes while casting spells and such.
Anyways, I tried to roleplay the Wizard
the best I could, being antisocial and inquisitive to the extreme,
which seemed to annoy Jeff a bit, but who cares?
We started the game at the famous city
of Neverwinter (Neverwinter Nights; Bauldur's Gate), and since both
of us had reasons of our own to venture towards Phandalin (my
character needed to meet someone there, Jeff's character needed
money, and Rob's character had family business to attend), we all
accepted Rockseeker's offer to scout and protect him on the road.
In our first encounter with goblins in
the road to Phandalin, we were ambushed. Now, here is where I learned
how strong the Sleep spell is. We were attacked by 4 goblins, I
managed to sleep the 2 meele so they would not reach us, Jeff used
his bow skills to damage the ranged goblins, and I used Magic
Missile. Yes, I realize I was using my spells very losily, but you
know, newbies.
After defeating the goblins, we decided
that the main road was not safe anymore, and followed through a side
road. The rogue scouted ahead while we took a short rest (I needed to
regain some spell slots). He came back and reported that the road was
clear, once we followed, we actually fell (with the wagon and all)
through a "trap" on the road, losing cargo and animals.
Continues...
Keywords: D&D; D and D; 5e; 5ed; D&D5e; D&D5ed; Dungeons & Dragons; Dungeons & Dragons 5e; Dungeons & Dragons 5ed; Dungeons and Dragons; New players; starter set; newbie;
Keywords: D&D; D and D; 5e; 5ed; D&D5e; D&D5ed; Dungeons & Dragons; Dungeons & Dragons 5e; Dungeons & Dragons 5ed; Dungeons and Dragons; New players; starter set; newbie;
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